http://replace.me – Civilization II Download | GameFabrique
Experience shows that only the weak benefit from long-term alliances. By all means make peace with the big guy next door, but only for as long as you have to. Powerful friends will endlessly ask for a lick of your lollipop, and while you must occasionally give in to this, you should resist it whenever possible. If you are forced to trade secrets, offer those which won’t help the opposition build a wonder that you’re already building.
Use your friendship to glean inside knowledge of your rival’s position, and always be ready to strike at his weakest point. An overwhelming attack on his least defended outpost will almost certainly gain you important technology secrets, and you can always say sorry afterwards.
The computer-controlled opposition is always ready to believe that you’ll mend your ways and will offer you another chance when you want to kiss and make up. Again and again you can behave like a spoilt brat with a limp-wristed probation officer without suffering true retribution. Years later, when you are Master of the World, you may feel some remorse about the way you behaved, but at least you can console yourself by strolling down the bank to count your gold.
Establishing a tolerant democracy for yourself holds lots of benefits such as increased production and less corruption, but it does cramp your style. It can be galling to manoeuvre an army across the globe and position it outside the opposition’s front door, only to find that your own government prevents you from attacking. The answer here is to declare a revolution and take up your old despotism ways – after all, it’s the winners who write the history books and they’ll forgive and forget when you eventually bring home the bacon.
Experienced players do, however, place great emphasis on gaining the innocuous sounding Woman’s Suffrage development, as it’s a big help in a democracy. Having this wonder enables the men to go off to war while the women continue to work in the factories without missing their home comforts.
Fundamentalism seems a silly thing to get into, but if you use it in the later stages when you have already made lots of scientific advances it can make for a powerful strategy. With this form of rule you can fight a very effective war against all the other governments and steal their technology. Fanatic armies aided by fast railways can overwhelm democracies because of the rate at which they can produce armaments.
Once you have reduced the opposition to a manageable size, you can sell off your defensive structures and use the cash to dispense bread and circuses. This will cheer up the proletariat on your inevitable return to the democracy, and this is important because you’ll need it to get into the space race.
It is a truism that “Diplomacy is war carried on by other means”. It’s essential that you exchange diplomats with your opponents as this will enable you to examine the opposition’s cities, find out how powerfully they are defended, and locate the sites of any wonders. You may be a peace-loving democracy, but should you decide that it’s in your interest to take a big leap forward by acquiring a wonder without paying for it, then you’ll want to know where to strike.
You can also spot most of the big wonders by selecting the ‘Top 5 Cities’ option and seeing what’s built there. The second oldest profession is that of the Spy. Diplomats and Spies are two of the more powerful pieces on the board, and when used wisely they can save you stacks of time and money.
When you consider how long it takes to acquire certain technology, it’s obvious that it can be much more profitable to simply send in one of these unscrupulous characters to steal the work of others. Of course, there’s a good chance that you’ll suffer retribution, but if you’re secure behind walls and cold steel it’s usually worth the risk.
Be aware that it’s as easy to lose knowledge as it is to gain it. One particularly sickening way for the stinger to get stung is by seizing an enemy city which you do not have the strength to retain. Should the enemy counter-attack and regain the city, you’ll find that they will also grab a piece of your technology. A moment’s greed on your part could be a costly mistake.
The speed by which you can move goods and troops around the map can mean the difference between winning and losing. Continents tend to be awkward shapes bisected by frustrating blobs of water which slow everything down. However, there are two straight and uninterrupted strips of polar ice which straddle your world, and these are custom-made to take high-speed railway lines. It’s a cunning strategy to construct a railway track around the polar strip with suitable junction points down into strategic continents.
Place factory cities near the junctions and you will be able to construct and transport men and goods at high speed around the world. So how are you going to play it? Are you going to take your mother’s advice and study, work hard, and get your reward in heaven?
Or are you going to lie, cheat and steal so you can end up on the Queen’s Birthday Honours List? Heed the Troubleshooter’s motto: “Go for it. For when you die, the bastard with the most money wins! It’s slow-paced. It’s devoid of any action. It’s plain as far as graphics go. What is it?
Only the finest turn-based strategy game ever to hit the PC in this writer’s humble opinion. Civilization II has won countless awards from the PC press and is generally considered one of the best computer games period, strategy or otherwise. Now, PlayStation owners will be treated to a console version that thankfully, isn’t dummied down in the least bit. Civ II is an empire-building game of epic proportions. You start in the year B. Once this capital city is in place, you can choose what resources its inhabitants will work on, based on the surrounding environments mountains are good for mining, oceans are good for fishing, grasslands are good for growing food, etc.
While keeping your populace happy and fed, you’ll also have to worry about expanding your empire beyond that initial city, while keeping a strong military presence and making sure you’re keeping up with the rest of the world in terms of scientific know-how. This scientific know-how will prevent your empire from falling by the wayside in the game’s ultimate goal: to either conquer all of civilized Earth or to be the first nation to colonize another planet.
In the beginning, you will start with some basic knowledge to keep your primitive society alive, such as irrigation to help grow food or pottery to help build granaries to store food. In the end, you will have to take your civilization through more than 6, years of scientific advances, ranging from discovery of the wheel to bronze and iron working to reading and writing to gunpowder to steam power to gasoline combustion to solar and nuclear power.
These discoveries will allow you to build special structures, including certain “Wonders of the World” like the Great Wall of China or something less grand, like a simple temple for people to worship at or a sewer system to help keep your cities clean or a SAM missile battery to keep the skies friendly. You will also learn to create military units ranging from the chain-mailed pikemen to musketeers to modern-day stealth bombers. Overall, you will be working with a knowledge tree of close to 90 branches of science, each allowing you access to a multitude of different structures and units.
Like we said: epic. You can play Civilization II any number of ways. You can expand quietly, making peace with the other CPU-controlled civilizations, or you can overrun them with brute force. Just make sure you don’t fall too far behind in the scientific race. Civilization II will not sell as well in the action-oriented console market as it did on the PC side, but that doesn’t mean it’s not a game worth checking out. If you’re the patient, thinking type and you’re into strategy games, you owe it to yourself to check out this masterpiece.
Even the kick-ass music is intact. It’s looking good so far. But where’s the little box that shows how close you are to completing a unit or building? What a silly little oversight by the developers. And what’s up with the instant advice? It isn’t very helpful. Why is it telling me I should build a temple to make my people content, when they are already content? Thanks for your feedback.
Choose where you want to search below Search Search the Community. Search the community and support articles Windows Windows 10 Search Community member. Ok, so i have this disc for Civilization II, and i tried to play it on my windows 10 laptop, but the only thing that ran were the audio files.
I’m not the best with computers, and don’t know how to fix it, any suggestions? This thread is locked. You can follow the question or vote as helpful, but you cannot reply to this thread. All the marvelous and epic gameplay from the PC title is obviously intact but if you own the PC version, you have zero reason to get this one I’ve discovered gunpowder and my musketeers are making their way toward my enemies to the south.
Unfortunately, the Al “thinking” times are getting really long. I have to go to work. But I haven’t slept or showered Ah, maybe I’ll take a sick day and go to sleep now. Sure, just after a few more turns This is the perfect evangelist product for this kind of game on consoles.
It may not have much superficial glitz or eye-candy, but the gameplay is absorbing and addictive and probably has more longevity than any other game on the system. If you’ve ever wanted to get into more cerebral strategy gaming, try this. You’ll lose days of your life. Don’t be intimidated by the sizable manual, the detailed charts and the words “strategy game. Civ II is grand: You start out in ancient, primitive times with nothing and advance through the ages until you’ve learned space flight.
Taking a nation through the paces of civilized history is something you just can’t do in your average video game. Patient gamers should check it out. I’m totally exhausted. I’ve played Civilization II every day for this past month and I still get amazed by the inner complexities of the societies created.
I was a moderate fan of the first game, but the attention to the computer’s Al is so much better now. Your actions have deep impact over the cultures you encounter. It should be said you’ll need to invest a lot of time into this game, but your patience will be rewarded. Civilization II took strategy gaming by storm earlier this year, and now MicroProse is back with an add-on disc jammed with intriguing new scenarios.
The original Civ II challenged gamers to take on the role ot the ruler of an empire, managing its politics, sciences, and social structure with the ultimate goal of taking over the world. Civ II Scenarios loads you up with 20 new plots, including the Iranian hostage crisis, the American Civil War, a futuristic holocaust and alien invasion, and the rampages of Alexander the Great and Napoleon.
Activision has converted the award-winning PC game to the PlayStation platform. Most of us have devoted hours sitting in front of the PC trying to build up our empire and enticing our subjects to give us a better throne room. But those days were dealt a death blow years ago by real-time strategy games like Warcraft , Starcraft and Age of Empires.
After the cities have grown to a reasonable size, it takes what seems like forever for the computer to complete its moves. I recommend having a book handy so that you can finish a chapter or two before it becomes your turn again.
I found the graphical interface extremely clunky. Once a unit was selected, the only way I could get it unselected so that I could move to other areas was to bring up the map view and then dismiss it.
It would have been nice if the game didn’t make you perform two operations for something that should only take one.
The PlayStation paddle comes equipped with enough buttons that this should be uncalled for. The game also seems to screech with glee each time it thwarts your attempts to move around and view the layout of the enemy cities and troops.
Eventually I got so tired of trying to scope out the area that I just moved my troops in the general direction of where I thought I remembered seeing the enemy. The reason Civilization II on the PC became the number one selling game in history was because of the rich choices of civilizations, troops and strategy you have at your fingertips.
The game tests your ability to manage numerous troops. Civilization II does take a whopping 10 blocks of memory per game, which I suppose can be attributed to all the statistics it has to hold. I have a pretty large TV, or at least it felt that way when my brother and I carried it in. But I obviously should have invested in a movie theatre-sized screen if I wanted to play this game.
The graphics are too small, the user interface is clunky, and Activision missed a golden opportunity to take the best-selling game of all time to the next level. Well, ladies and gentlemen, it took a while, but Civilization II is finally out. And yes, most of the neat little improvements, bells, and whistles that were promised are in the final version. However, that may not be as many as you are expecting.
While Civ II is indeed a wonderful game, it is important that it be presented as simply the next generation of Civilization , not a radically new product. Microprose has presented it as such, and to coin a phrase, if you liked the original you will love the sequel. Oh, what’s Civilization , you ask? In case you have been in solitary confinement or were raised by wolves, Civ is quite possibly the best game of its genre of all time.
In it, you are in charge of the management of a civilization hence the name , deciding how to expand, develop and progress. At first thought, it sounds kind of like history homework.
However, if you give it a chance, it really grows on you as millions of Civ addicts undoubtedly know. In fact, I was amazed at the number of sleepless nights I spent trying to develop gunpowder or secure the Arabian peninsula. In fact, I don’t remember ever telling myself “just five more minutes This is where Civ II really delivers. While there may be flaws in its execution, in general buying Civ II for a Civ or SimCity junkie is like passing bootleg around at the local AA meeting.
It is quite addictive. Again, this depends on the type of game you like. If you prefer a warm shotgun over an Aegis cruiser or would rather study the finer points of using the BFG than negotiate with Mongol tribes, this game may not be for you.
But then again, it just might. If you have at least a passive interest in simulation, development, strategy, history or the like, I recommend this game. Not only does it give you a varying level of detail through auto-implementation options and difficulty levels, it also leads to a variety of strategies. For instance, do you give tribute to the cocky English in order to secure a peace treaty, or do you instead build better defenses and armies to take back what is rightfully yours?
Even if you do opt for the treaty, do you break it in order to secure a financial gain or will you keep your word in order to keep a clean reputation with other countries? Microprose added a certain level of detail and realism to negotiation and other areas that were somewhat neglected in the original game.
One of the first things I noticed was that when I played as a vicious warlord, taking land and breaking promises, other civilizations soon learned that I was not to be trusted and treated me with disdain. I guess that was what I was looking for in the first place. If I can play against the computer and treat it like a little kid without getting my fanny whacked for it, I’d rather be deathmatching.
Civ II plays well in this sense, providing a wide enough variety of challenges and responses that you won’t fall asleep at the wheel — or at least if you do, you can expect to pay for your mistake in spades. In short, I think that Civ II combines the strong points of the original Civ with some wonderful improvements in gameplay, making for a comfortable yet refreshing game. The game is fun to play and is not too complicated, especially if you have played Civilization before. In order to help you acclimate to the changes, the manual carries a good deal of information directed specifically to players of Civilization.
If the Civilization II network patch comes out as promised, I am going to be very glad to have gotten this game. Population is a major influence on scoring as each happy citizen contributes two points, each content citizen contributes one point, and each unhappy citizen contributes zero points.
This means that higher population yields better scores. Additionally, each wonder of the world owned by the player will also add 20 points to their score.
Each square with pollution deducts ten points. The length of time there has been peace no armed conflict or war up to the end of the game also adds three points per turn, up to a maximum of points, and if the player won using a spaceship, additional points are rewarded, based on the number of people who reached Alpha Centauri alive. The final score will also give a civilization percentage, based on the difficulty level the game was played at chosen at the very beginning of the game.
The higher this percentage is, the better. Finally, a title will be given to the player. As you discovered new urban areas and investigate the setting, you will discover unfriendly brutes, towns, and alternative competitive societies. All through the sport, you have got to seem into mechanical advances, in a very steady progression, intently following the development of human development. Proprietors of those Wonders appreciate everlasting wonders and benefits.
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If you haven’t played Sid Meier’s Civilization II or want to try this strategy video game, download it now for free! Published in by Infogrames Europe. If you haven’t played Civilization II: Multiplayer Gold Edition or want to try this strategy video game, download it now for free!